XML3D: interactive 3D graphics for the web K Sons, F Klein, D Rubinstein, S Byelozyorov, P Slusallek Proceedings of the 15th International Conference on Web 3D Technology, 175-184, 2010 | 109 | 2010 |
RTSG: ray tracing for X3D via a flexible rendering framework D Rubinstein, I Georgiev, B Schug, P Slusallek Proceedings of the 14th International Conference on 3D Web Technology, 43-50, 2009 | 28 | 2009 |
Xflow: Declarative data processing for the web F Klein, K Sons, S John, D Rubinstein, P Slusallek, S Byelozyorov Proceedings of the 17th International Conference on 3D Web Technology, 37-45, 2012 | 25 | 2012 |
XML3DRepo: a REST API for version controlled 3D assets on the web J Doboš, K Sons, D Rubinstein, P Slusallek, A Steed Proceedings of the 18th International Conference on 3D Web Technology, 47-55, 2013 | 22 | 2013 |
DRONE: A flexible framework for distributed rendering and display M Repplinger, A Löffler, D Rubinstein, P Slusallek International Symposium on Visual Computing, 975-986, 2009 | 20 | 2009 |
Real time ray tracing on many-core-hardware I Georgiev, D Rubinstein, H Hoffmann, P Slusallek Proceedings of the 5th INTUITION Conference on Virtual Reality, 2008 | 16 | 2008 |
AnySL: efficient and portable shading for ray tracing. R Karrenberg, D Rubinstein, P Slusallek, S Hack High Performance Graphics, 97-105, 2010 | 13 | 2010 |
Agent-based Web Supported Simulation of Human-robot Collaboration. A Antakli, T Spieldenner, D Rubinstein, D Spieldenner, E Herrmann, ... WEBIST, 88-99, 2019 | 12 | 2019 |
URay: A flexible framework for distributed rendering and display M Repplinger, A Löffler, D Rubinstein, P Slusallek Technical Report 2008-01, Universität des Saarlandes, Saarbrücken, 2008 | 12 | 2008 |
XML3D and Xflow: Combining declarative 3D for the Web with generic data flows F Klein, K Sons, D Rubinstein, P Slusallek IEEE computer graphics and applications 33 (5), 38-47, 2013 | 10 | 2013 |
Requirements and Specifications for Robots, Linked Data and all the REST. R Schubotz, C Vogelgesang, A Antakli, D Rubinstein, T Spieldenner SEMANTICS Workshops, 2017 | 9 | 2017 |
xml3d. js: Architecture of a Polyfill Implementation of XML3D K Sons, C Schlinkmann, F Klein, D Rubinstein, P Slusallek 2013 6th Workshop on Software Engineering and Architectures for Realtime …, 2013 | 9 | 2013 |
Declarative AR and image processing on the web with Xflow F Klein, D Rubinstein, K Sons, F Einabadi, S Herhut, P Slusallek Proceedings of the 18th International Conference on 3D Web Technology, 157-165, 2013 | 8 | 2013 |
A spoken language front-end for a multilingual music data base CH Schulz, D Rubinstein, D Diamantakos, M Kaißer, J Schehl, ... Proceedings of the Berliner XML-Tage, 2004 | 6 | 2004 |
An open modular middleware for interoperable virtual environments S Byelozyorov, D Rubinstein, V Pegoraro, P Slusallek 2013 International Conference on Cyberworlds, 94-100, 2013 | 5 | 2013 |
Deep neural networks for analysis of microscopy images—synthetic data generation and adaptive sampling P Trampert, D Rubinstein, F Boughorbel, C Schlinkmann, M Luschkova, ... Crystals 11 (3), 258, 2021 | 3 | 2021 |
Integration of realtime ray tracing into interactive Virtual Reality systems H Hoffmann, D Rubinstein, A Löffler, M Repplinger, P Slusallek Virtual Reality & Augmented Reality in Industry, 83-90, 2011 | 3 | 2011 |
Motion Data and Model Management for Applied Statistical Motion Synthesis. E Herrmann, H Du, A Antakli, D Rubinstein, R Schubotz, J Sprenger, ... STAG, 79-88, 2019 | 2 | 2019 |
ARVIDA-Referenzarchitektur J Behr, R Blach, U Bockholt, A Harth, H Hoffmann, M Huber, T Käfer, ... Web-basierte Anwendungen Virtueller Techniken, 117-191, 2017 | 2 | 2017 |
-RTSG-Design and Implementation of a Scene Graph Library based on Real-Time Ray Tracing D Rubinstein | 2 | 2005 |