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Thomas van Gemert
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Cloud gaming with foveated video encoding
GK Illahi, TV Gemert, M Siekkinen, E Masala, A Oulasvirta, A Ylä-Jääski
ACM Transactions on Multimedia Computing, Communications, and Applications …, 2020
552020
Optimal sensor position for a computer mouse
S Kim, B Lee, T Van Gemert, A Oulasvirta
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
152020
Evaluating vr sickness in vr locomotion techniques
T Van Gemert, J Bergström
2021 IEEE conference on virtual reality and 3D user interfaces abstracts and …, 2021
72021
Towards a bedder future: A study of using virtual reality while lying down
T Van Gemert, K Hornbæk, J Knibbe, J Bergström
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems …, 2023
42023
Cloud gaming with foveated graphics
G Illahi, T Van Gemert, M Siekkinen, E Masala, A Oulasvirta, A Ylä-Jääski
arXiv preprint arXiv:1809.05823, 2018
42018
Step on it: asymmetric gain functions improve starting and stopping in virtual reality walking
T Van Gemert, K Hornbæk, J Bergström
Virtual Reality 27 (2), 777-795, 2023
12023
BACHELOR PROJECT VR Sickness During Virtual Walking with Large Translational Gain
MB Mai, LP Blomsterberg, T Van Gemert, J Bergström
2022
Cloud Gaming With Foveated Video Encoding
G Gazi Karam Illahi, T van Gemert, M Siekkinen, E Masala, A Oulasvirta, ...
Association for Computing Machinery (ACM), 2020
2020
Dynamic Viewport-Adaptive Rendering in Distributed Interactive VR Streaming: Optimizing viewport resolution under latency and viewport orientation constraints
T van Gemert
2019
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Articles 1–9