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Gengdai Liu
Gengdai Liu
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Title
Cited by
Cited by
Year
Animations, games, and virtual reality for the Jing-Hang grand canal
W Chen, M Zhang, Z Pan, G Liu, H Shen, S Chen, Y Liu
IEEE Computer Graphics and Applications 30 (3), 84-88, 2010
292010
Style subspaces for character animation
G Liu, Z Pan, Z Lin
Computer Animation and Virtual Worlds 19 (3‐4), 199-209, 2008
232008
D-flip: Dynamic and flexible interactive photoshow
CT Vi, K Takashima, H Yokoyama, G Liu, Y Itoh, S Subramanian, ...
Advances in Computer Entertainment: 10th International Conference, ACE 2013 …, 2013
222013
Human motion generation with multifactor models
G Liu, M Xu, Z Pan, AE Rhalibi
Computer Animation and Virtual Worlds 22 (4), 351-359, 2011
152011
A comprehensive computational model of emotions
HW Yang, ZG Pan, GD Liu
Journal of Computer Research and Development 45 (4), 579-587, 2008
142008
Virtual presentation and animation of Qingming Festival by the riverside
Z Pan, G Liu, Z Li
Second Workshop on Digital Media and its Application in Museum & Heritages …, 2007
132007
L4RW: Laziness‐based Realistic Real‐time Responsive Rebalance in Walking
M Xu, H Li, P Lv, W Chen, G Liu, P Zhu, Z Pan
Computer Graphics Forum 29 (7), 2187-2196, 2010
112010
D-FLIP: dynamic & flexible interactive PhotoShow
Y Kitamura, CT Vi, G Liu, K Takashima, Y Itoh, S Subramanian
SIGGRAPH Asia 2013 Emerging Technologies, 1-3, 2013
92013
Let’s keep in touch online: a Facebook aware virtual human interface
G Liu, S Choudhary, J Zhang, N Magenenat-Thalmann
The Visual Computer 29, 871-881, 2013
92013
A survey on machine learning in the synthesis of human motions
G Liu, Z Pan, X Cheng, L Li, M Zhang
Journal of Computer-Aided Design & Computer Graphics 22 (9), 1619-1627, 2010
82010
インタラクティブで柔軟なデジタル写真群動的表示法
北村喜文, 高本恵介, 高嶋和毅, 伊藤雄一, 横山ひとみ, G Liu, ...
Interaction (13INT006), 2013
72013
Animating and interacting with ancient Chinese painting-Qingming festival by the riverside
Z Pan, R Jiang, G Liu, C Shen
2011 Second International Conference on Culture and Computing, 3-6, 2011
62011
Motion synthesis using style-editable inverse kinematics
G Liu, Z Pan, L Li
Intelligent Virtual Agents: 9th International Conference, IVA 2009 Amsterdam …, 2009
62009
A dynamic flexible and interactive display method of digital photographs
CT Vi, K Takashima, H Yokoyama, G Liu, Y Itoh, S Subramanian, ...
Entertainment Computing 5 (4), 451-462, 2014
52014
BAAP: a behavioral animation authoring platform for emotion driven 3D virtual characters
L Li, G Liu, M Zhang, Z Pan, E Song
Entertainment Computing-ICEC 2010: 9th International Conference, ICEC 2010 …, 2010
52010
Fragment-based responsive character motion for interactive games
X Cheng, G Liu, Z Pan, B Tang
The Visual Computer 25, 479-485, 2009
52009
Human motion synthesis based on independent spatio-temporal feature space
GD Liu, ML Xu, MM Zhang
Jisuanji Xuebao(Chinese Journal of Computers) 34 (3), 464-472, 1911
41911
A reactive and protective character motion generation algorithm
X Cheng, G Liu, Z Pan
International journal of computer applications in technology 38 (1-3), 93-100, 2010
22010
A stylistic human motion editing system based on a subspace motion model
G Liu, Z Pan, X Cheng
International journal of computer applications in technology 38 (1-3), 10-18, 2010
12010
Real time falling animation with active and protective responses
Z Pan, X Cheng, W Chen, G Liu, B Tang
The Visual Computer 25, 487-497, 2009
12009
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Articles 1–20