Simon Green
Simon Green
NVIDIA, Oculus, Facebook Reality Labs
Verified email at oculus.com
Title
Cited by
Cited by
Year
GPU computing
JD Owens, M Houston, D Luebke, S Green, JE Stone, JC Phillips
Proceedings of the IEEE 96 (5), 879-899, 2008
25352008
Deepmind lab
C Beattie, JZ Leibo, D Teplyashin, T Ward, M Wainwright, H Küttler, ...
arXiv preprint arXiv:1612.03801, 2016
3202016
The association between traumatic experience, paranoia and hallucinations: a test of the predictions of psychological models
A Gracie, D Freeman, S Green, PA Garety, E Kuipers, A Hardy, K Ray, ...
Acta Psychiatrica Scandinavica 116 (4), 280-289, 2007
2682007
Interactive indirect illumination using voxel cone tracing
C Crassin, F Neyret, M Sainz, S Green, E Eisemann
Computer Graphics Forum 30 (7), 1921-1930, 2011
2602011
Effects of anxiety on the processing of fearful and happy faces: an event-related potential study
A Holmes, MK Nielsen, S Green
Biological psychology 77 (2), 159-173, 2008
1892008
Particle simulation using cuda
S Green
NVIDIA whitepaper 6, 121-128, 2010
1752010
Screen space fluid rendering with curvature flow
WJ van der Laan, S Green, M Sainz
Proceedings of the 2009 symposium on Interactive 3D graphics and games, 91-98, 2009
1612009
Grounded language learning in a simulated 3d world
KM Hermann, F Hill, S Green, F Wang, R Faulkner, H Soyer, D Szepesvari, ...
arXiv preprint arXiv:1706.06551, 2017
1512017
Anxiety and sensitivity to eye gaze in emotional faces
A Holmes, A Richards, S Green
Brain and cognition 60 (3), 282-294, 2006
1342006
The involvement of distinct visual channels in rapid attention towards fearful facial expressions
A Holmes, S Green, P Vuilleumier
Cognition & Emotion 19 (6), 899-922, 2005
1112005
Ambient occlusion
M Pharr, S Green
GPU Gems 1, 279-292, 2004
992004
The Replica dataset: A digital replica of indoor spaces
J Straub, T Whelan, L Ma, Y Chen, E Wijmans, S Green, JJ Engel, ...
arXiv preprint arXiv:1906.05797, 2019
912019
Cuda particles
S Green
NVIDIA whitepaper 2 (3.2), 1, 2008
902008
Octree-based sparse voxelization using the GPU hardware rasterizer
C Crassin, S Green
OpenGL Insights, 303-318, 2012
872012
Interactive fluid-particle simulation using translating Eulerian grids
JM Cohen, S Tariq, S Green
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics …, 2010
682010
An electrophysiological investigation into the automaticity of emotional face processing in high versus low trait anxious individuals
A Holmes, MK Nielsen, S Tipper, S Green
Cognitive, Affective, & Behavioral Neuroscience 9 (3), 323-334, 2009
642009
The OpenGL framebuffer object extension
S Green
Game developers conference 2005, 2005
602005
Real-time approximations to subsurface scattering
S Green
GPU Gems 1, 263-278, 2004
582004
Implementing improved perlin noise
S Green
GPU Gems 2, 409-416, 2005
382005
Psychlab: a psychology laboratory for deep reinforcement learning agents
JZ Leibo, CM d'Autume, D Zoran, D Amos, C Beattie, K Anderson, ...
arXiv preprint arXiv:1801.08116, 2018
342018
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