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Kelvin Sung
Kelvin Sung
University of Washington Bothell
Verified email at uw.edu - Homepage
Title
Cited by
Cited by
Year
Ray tracing with the BSP tree
K Sung, P Shirley
Graphics Gems III (IBM Version), 271-274, 1992
1341992
Analytic motion blur coverage in the generation of computer graphics imagery
AP Pearce, KHC Sung
US Patent 5,809,219, 1998
1041998
Computer games and traditional CS courses
K Sung
Communications of the ACM 52 (12), 74-78, 2009
932009
Spatial-temporal antialiasing
K Sung, A Pearce, C Wang
IEEE Transactions on Visualization and Computer Graphics 8 (2), 144-153, 2002
822002
Game-themed programming assignment modules: A pathway for gradual integration of gaming context into existing introductory programming courses
K Sung, C Hillyard, RL Angotti, MW Panitz, DS Goldstein, J Nordlinger
IEEE Transactions on Education 54 (3), 416-427, 2010
762010
Teaching introductory programming with popular board games
P Drake, K Sung
Proceedings of the 42nd ACM technical symposium on Computer science …, 2011
612011
A DDA octree traversal algorithm for ray tracing
K Sung
Eurographics Association, 1991
591991
Mobile applications and museum visitation
H Tsai, K Sung
Computer 45 (4), 95-98, 2012
482012
A ray tracing framework for global illumination systems
P Shirley, K Sung, W Brown
Proceedings of Graphics Interface 91, 117-128, 1991
481991
Game-themed programming assignments: the faculty perspective
K Sung, M Panitz, S Wallace, R Anderson, J Nordlinger
Proceedings of the 39th SIGCSE technical symposium on Computer science …, 2008
472008
Recent videogame console technologies
K Sung
Computer 44 (02), 91-93, 2011
422011
Experiencing aspects of games programming in an introductory computer graphics class
K Sung, P Shirley, BR Rosenberg
ACM SIGCSE Bulletin 39 (1), 249-253, 2007
422007
Client-server based ray-tracer using ASTRA: an asynchronous RPC mechanism
JLJ Shiuan, K Sung, AL Ananda, KE Kiat
Computer Communications 19 (5), 445-455, 1996
381996
Serious game development as an iterative user-centered agile software project
H Asuncion, D Socha, K Sung, S Berfield, W Gregory
Proceedings of the 1st International workshop on games and software …, 2011
342011
A top-down approach to teaching introductory computer graphics
K Sung, P Shirley
ACM SIGGRAPH 2003 Educators Program, 1-4, 2003
332003
Assessing game-themed programming assignments for CS1/2 courses
K Sung, R Rosenberg, M Panitz, R Anderson
Proceedings of the 3rd international conference on Game development in …, 2008
312008
Teaching computer graphics without raster-level algorithms
E Angel, S Cunningham, P Shirley, K Sung
ACM SIGCSE Bulletin 38 (1), 266-267, 2006
282006
Mobile application development classes for the mobile era
K Sung, A Samuel
Proceedings of the 2014 conference on Innovation & technology in computer …, 2014
252014
Game-themed programming assignments for faculty: a case study
C Hillyard, R Angotti, M Panitz, K Sung, J Nordlinger, D Goldstein
Proceedings of the 41st ACM technical symposium on Computer science …, 2010
252010
A Framework for analyzing AR/VR Collaborations: An initial result
M Tanaya, KK Yang, T Christensen, S Li, M O'Keefe, J Fridley, K Sung
2017 IEEE international conference on computational intelligence and virtual …, 2017
202017
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