Hua-Jun Hong
Hua-Jun Hong
PhD of Computer Science, National Tsing Hua University
Verified email at m98.nthu.edu.tw - Homepage
Title
Cited by
Cited by
Year
Placing virtual machines to optimize cloud gaming experience
HJ Hong, DY Chen, CY Huang, KT Chen, CH Hsu
IEEE Transactions on Cloud Computing 3 (1), 42-53, 2014
1132014
Dynamic module deployment in a fog computing platform
HJ Hong, PH Tsai, CH Hsu
2016 18th Asia-Pacific Network Operations and Management Symposium (APNOMS), 1-6, 2016
702016
Enabling adaptive cloud gaming in an open-source cloud gaming platform
HJ Hong, CF Hsu, TH Tsai, CY Huang, KT Chen, CH Hsu
IEEE Transactions on Circuits and Systems for Video Technology 25 (12), 2078 …, 2015
512015
Distributed analytics in fog computing platforms using tensorflow and kubernetes
PH Tsai, HJ Hong, AC Cheng, CH Hsu
2017 19th Asia-Pacific Network Operations and Management Symposium (APNOMS …, 2017
392017
From cloud computing to fog computing: unleash the power of edge and end devices
HJ Hong
2017 IEEE international conference on cloud computing technology and science …, 2017
382017
Supporting internet-of-things analytics in a fog computing platform
HJ Hong, PH Tsai, AC Cheng, MYS Uddin, N Venkatasubramanian, ...
2017 IEEE International Conference on Cloud Computing Technology and Science …, 2017
322017
Animation rendering on multimedia fog computing platforms
HJ Hong, JC Chuang, CH Hsu
2016 IEEE International Conference on Cloud Computing Technology and Science …, 2016
312016
QoE-aware virtual machine placement for cloud games
HJ Hong, DY Chen, CY Huang, KT Chen, CH Hsu
2013 12th Annual Workshop on Network and Systems Support for Games (NetGames …, 2013
312013
GPU consolidation for cloud games: Are we there yet?
HJ Hong, TY Fan-Chiang, CR Lee, KT Chen, CY Huang, CH Hsu
2014 13th Annual Workshop on Network and Systems Support for Games, 1-6, 2014
242014
Optimizing cloud-based video crowdsensing
HJ Hong, CL Fan, YC Lin, CH Hsu
IEEE Internet of Things Journal 3 (3), 299-313, 2016
152016
Managed edge computing on Internet-of-Things devices for smart city applications
YC Hsieh, HJ Hong, PH Tsai, YR Wang, Q Zhu, MYS Uddin, ...
NOMS 2018-2018 IEEE/IFIP Network Operations and Management Symposium, 1-2, 2018
122018
An adaptive IoT platform on budgeted 3G data plans
M Rahman, A Rahman, HJ Hong, LW Pan, MYS Uddin, ...
Journal of Systems Architecture 97, 65-76, 2019
112019
Disseminating multilayer multimedia content over challenged networks
HJ Hong, T El-Ganainy, CH Hsu, KA Harras, M Hefeeda
IEEE Transactions on Multimedia 20 (2), 345-360, 2017
102017
Enhancing reliability of community internet-of-things deployments with mobility
Q Zhu, MYS Uddin, N Venkatasubramanian, CH Hsu, HJ Hong
IEEE INFOCOM 2018-IEEE Conference on Computer Communications Workshops …, 2018
52018
Adaptive sensing using internet-of-things with constrained communications
M Rahman, HJ Hong, A Rahman, PH Tsai, A Afrin, MYS Uddin, ...
Proceedings of the 16th Workshop on Adaptive and Reflective Middleware, 1-6, 2017
52017
Segment-of-interest driven live game streaming: saving bandwidth without degrading experience
TY Fan-Chiang, HJ Hong, CH Hsu
2015 International Workshop on Network and Systems Support for Games …, 2015
52015
Multimedia fog computing: Minions in the cloud and crowd
CH Hsu, HJ Hong, T Elgamal, K Nahrstedt, N Venkatasubramanian
Frontiers of Multimedia Research, 255-286, 2017
42017
Gamifying mobile applications for smartphone augmented infrastructure sensing
YY Chen, HJ Hong, SH Yao, A Khunvaranont, CH Hsu
2017 15th Annual Workshop on Network and Systems Support for Games (NetGames …, 2017
22017
Challenged content delivery network: Eliminating the digital divide
HJ Hong, ST Wang, CP Tan, T El-Ganainy, K Harras, CH Hsu, M Hefeeda
Proceedings of the 23rd ACM international conference on Multimedia, 799-800, 2015
12015
QoE-Aware Virtual Machine Placement for Cloud Games (poster)
HJ Hong, DY Chen, CY Huang, KT Chen, CH Hsu
Proceedings of IEEE/ACM, 2013
2013
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Articles 1–20