Digital games, design, and learning: A systematic review and meta-analysis DB Clark, EE Tanner-Smith, SS Killingsworth Review of educational research 86 (1), 79-122, 2016 | 1837 | 2016 |
Digital games for learning: A systematic review and meta-analysis DB Clark, EE Tanner-Smith, S Killingsworth, S Bellamy Menlo Park, CA: SRI International, 2013 | 98 | 2013 |
Disciplinary integration of digital games for science learning DB Clark, P Sengupta, CE Brady, MM Martinez-Garza, SS Killingsworth International Journal of STEM Education 2 (1), 2, 2015 | 88 | 2015 |
Tests of concepts about different kinds of minds: Predictions about the behavior of computers, robots, and people DT Levin, SS Killingsworth, MM Saylor, SM Gordon, K Kawamura Human–Computer Interaction 28 (2), 161-191, 2013 | 48 | 2013 |
Self-Explanation and Explanatory Feedback in Games: Individual Differences, Gameplay, and Learning. SS Killingsworth, DB Clark, DM Adams International Journal of Education in Mathematics, Science and Technology 3 …, 2015 | 30 | 2015 |
Concepts about the capabilities of computers and robots: A test of the scope of adults' theory of mind DT Levin, SS Killingsworth, MM Saylor Proceedings of the 3rd ACM/IEEE international conference on Human robot …, 2008 | 30 | 2008 |
Contextual markup and mining in digital games for science learning: Connecting player behaviors to learning goals JS Kinnebrew, SS Killingsworth, DB Clark, G Biswas, P Sengupta, ... IEEE Transactions on Learning Technologies 10 (1), 93-103, 2016 | 23 | 2016 |
SURGE’s evolution deeper into formal representations: The siren’s call of popular game-play mechanics D Clark, S Virk, P Sengupta, C Brady, M Martinez-Garza, K Krinks, ... International Journal of Designs for Learning 7 (1), 2016 | 20 | 2016 |
Beyond fun: Pintrich, motivation to learn, and games for learning MM Martinez-Garza, DB Clark, SS Killingsworth, DM Adams Gamification in Education: Breakthroughs in Research and Practice, 32-65, 2018 | 17 | 2018 |
Digital Games DB Clark, EE Tanner-Smith, SS Killingsworth Design, and, 2016 | 12 | 2016 |
Science sims and games: Best design practices and fave flops MC Johnson-Glenberg, C Savio-Ramos, KK Perkins, EB Moore, ... Boulder, CO: International Society of the Learning Sciences, 2014 | 11 | 2014 |
Disciplinary integration in digital games for science learning. International STEM Education Journal, 2 (2), 1-21 DB Clark, P Sengupta, C Brady, M Martinez-Garza, S Killingsworth | 8 | 2015 |
Digital Games and Science Learning: Design Principles and Processes to Augment Commercial Game Design Conventions. DB Clark, SS Killingsworth, M Martinez-Garza, G Van Eaton, G Biswas, ... AIED Workshops, 2013 | 5 | 2013 |
Combining video games and constructionist design to support deep learning in play N Holbert, D Weintrop, U Wilensky, P Sengupta, S Killingsworth, K Krinks, ... International Society of the Learning Sciences, 2014 | 4 | 2014 |
Segmenting action for computers and humans: Possible links to intentional understanding S Killingsworth, MM Saylor, DT Levin ROMAN 2005. IEEE International Workshop on Robot and Human Interactive …, 2005 | 4 | 2005 |
Analyzing action for agents with varying cognitive capacities SS Killingsworth, MM Saylor, DT Levin Social Cognition 29 (1), 56-73, 2011 | 3 | 2011 |
Disciplinary integration in digital games for science learning. International STEM Education Journal. 2015; 2 (2): 1-21. DOI: 10.1186/s40594-014-0014-4 DB Clark, P Sengupta, C Brady, M Martinez-Garza, S Killingsworth | 3 | |
Learning, cognition, and experimental control in an educational physics game S Killingsworth, D Adams, DB Clark Educational and learning games: New research, NOVA Publishing, New York, NY …, 2016 | 1 | 2016 |
Connecting learning goals and component cognitive skills in digital games S Killingsworth, D Clark Proceedings of the Annual Meeting of the Cognitive Science Society 35 (35), 2013 | 1 | 2013 |
International Journal of STEM Education DB Clark, P Sengupta, CE Brady, MM Martinez-Garza, SS Killingsworth | | 2015 |