Stefano Triberti
Title
Cited by
Cited by
Year
eHealth for patient engagement: a systematic review
S Barello, S Triberti, G Graffigna, C Libreri, S Serino, J Hibbard, G Riva
Frontiers in psychology 6, 2013, 2016
2372016
Virtual reality body swapping: a tool for modifying the allocentric memory of the body
S Serino, E Pedroli, A Keizer, S Triberti, A Dakanalis, F Pallavicini, ...
Cyberpsychology, Behavior, and Social Networking 19 (2), 127-133, 2016
1152016
Psychological factors influencing the effectiveness of virtual reality–based analgesia: a systematic review
S Triberti, C Repetto, G Riva
Cyberpsychology, Behavior, and Social Networking 17 (6), 335-345, 2014
1022014
Videogames for emotion regulation: a systematic review
D Villani, C Carissoli, S Triberti, A Marchetti, G Gilli, G Riva
Games for health journal 7 (2), 85-99, 2018
872018
Toward a validation of cyber-interventions for stress disorders based on stress inoculation training: a systematic review
S Serino, S Triberti, D Villani, P Cipresso, A Gaggioli, G Riva
Virtual Reality 18 (1), 73-87, 2014
792014
Is virtual reality always an effective stressors for exposure treatments? Some insights from a controlled trial
F Pallavicini, P Cipresso, S Raspelli, A Grassi, S Serino, C Vigna, ...
BMC psychiatry 13 (1), 1-10, 2013
682013
Patient Engagement A Consumer-Centered Model to Innovate Healthcare
G Graffigna, S Barello, S Triberti
De Gruyter Open, 2015
612015
Enabling eHealth as a pathway for patient engagement: a toolkit for medical practice
G Graffigna, S Barello, S Triberti, BK Wiederhold, AC Bosio, G Riva
Stud Health Technol Inform 199, 13-21, 2014
462014
eHealth for improving quality of life in breast cancer patients: a systematic review
S Triberti, L Savioni, V Sebri, G Pravettoni
Cancer treatment reviews 74, 1-14, 2019
422019
Being present in action: a theoretical model about the “interlocking” between intentions and environmental affordances
S Triberti, G Riva
Frontiers in Psychology 6, 2052, 2016
402016
The quest for engaging AmI: Patient engagement and experience design tools to promote effective assisted living
S Triberti, S Barello
Journal of biomedical informatics 63, 150-156, 2016
372016
What matters is when you play: Investigating the relationship between online video games addiction and time spent playing over specific day phases
S Triberti, L Milani, D Villani, S Grumi, S Peracchia, G Curcio, G Riva
Addictive Behaviors Reports 8, 185-188, 2018
362018
Presence-inducing media for mental health applications
G Riva, C Botella, R Baños, F Mantovani, A García-Palacios, S Quero, ...
Immersed in media, 283-332, 2015
352015
Moral positioning in video games and its relation with dispositional traits: The emergence of a social dimension
S Triberti, D Villani, G Riva
Computers in Human Behavior, 2015
352015
Exploration of virtual body-representation in adolescence: the role of age and sex in avatar customization
D Villani, E Gatti, S Triberti, E Confalonieri, G Riva
SpringerPlus 5 (1), 1-13, 2016
342016
Developing emotional design: Emotions as cognitive processes and their role in the design of interactive technologies
S Triberti, A Chirico, G La Rocca, G Riva
Frontiers in Psychology 8, 1773, 2017
312017
Changing avatars, changing selves? The influence of social and contextual expectations on digital rendition of identity
S Triberti, I Durosini, F Aschieri, D Villani, G Riva
Cyberpsychology, Behavior, and Social Networking 20 (8), 501-507, 2017
312017
Positive and transformative technologies for active ageing
A GAGGIOLI
Medicine Meets Virtual Reality 22: NextMed/MMVR22 220, 308, 2016
292016
Serious games as positive technologies for individual and group flourishing
L Argenton, S Triberti, S Serino, M Muzio, G Riva
Technologies of inclusive well-being, 221-244, 2014
282014
User-centered virtual reality for promoting relaxation: an innovative approach
SFM Pizzoli, K Mazzocco, S Triberti, D Monzani, ML Alcañiz Raya, ...
Frontiers in psychology 10, 479, 2019
252019
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Articles 1–20