Oana Mitruț
Oana Mitruț
כתובת אימייל מאומתת בדומיין cs.pub.ro
כותרת
צוטט על ידי
צוטט על ידי
שנה
Designing sensory-substitution devices: Principles, pitfalls and potential 1
Á Kristjánsson, A Moldoveanu, ÓI Jóhannesson, O Balan, S Spagnol, ...
Restorative neurology and neuroscience 34 (5), 769-787, 2016
652016
Navigational audio games: an effective approach toward improving spatial contextual learning for blind people
O Balan, A Moldoveanu, F Moldoveanu
International Journal on Disability and Human Development 14 (2), 109-118, 2015
392015
Navigational 3D audio-based game-training towards rich auditory spatial representation of the environment
O Bălan, A Moldoveanu, F Moldoveanu, MI Dascălu
2014 18th International Conference on System Theory, Control and Computing …, 2014
302014
Fear level classification based on emotional dimensions and machine learning techniques
O Bălan, G Moise, A Moldoveanu, M Leordeanu, F Moldoveanu
Sensors 19 (7), 1738, 2019
292019
Emotion classification based on biophysical signals and machine learning techniques
O Bălan, G Moise, L Petrescu, A Moldoveanu, M Leordeanu, ...
Symmetry 12 (1), 21, 2020
212020
Current use and future perspectives of spatial audio technologies in electronic travel aids
S Spagnol, G Wersényi, M Bujacz, O Bălan, M Herrera Martínez, ...
Wireless Communications and Mobile Computing 2018, 2018
182018
The sound of vision project: on the feasibility of an audio-haptic representation of the environment, for the visually impaired
ÓI Jóhannesson, O Balan, R Unnthorsson, A Moldoveanu, Á Kristjánsson
Brain Sciences 6 (3), 20, 2016
182016
Audio games—a novel approach towards effective learning in the case of visually-impaired people
O Balan, A Moldoveanu, F Moldoveanu, MI Dascalu
Proceedings of seventh international conference of education, research and …, 2014
162014
An investigation of various machine and deep learning techniques applied in automatic fear level detection and acrophobia virtual therapy
O Bălan, G Moise, A Moldoveanu, M Leordeanu, F Moldoveanu
Sensors 20 (2), 496, 2020
152020
Mastering an advanced sensory substitution device for visually impaired through innovative virtual training
ADB Moldoveanu, S Ivascu, I Stanica, MI Dascalu, R Lupu, G Ivanica, ...
2017 IEEE 7th International Conference on Consumer Electronics-Berlin (ICCE …, 2017
122017
THE ROLE OF PERCEPTUAL FEEDBACK TRAINING ON SOUND LOCALIZATION ACCURACY IN AUDIO EXPERIMENTS.
O BĂLAN, A Moldoveanu, F Moldoveanu, I NEGOI
eLearning & Software for Education, 2015
122015
Training system for improving spatial sound localization
A Moldoveanu, O Balan
The International Scientific Conference eLearning and Software for Education …, 2014
112014
From game design to gamification and serious gaming-how game design principles apply to educational gaming
O Balan, A Moldoveanu, F Moldoveanu, A Morar
The International Scientific Conference eLearning and Software for Education …, 2016
102016
Developing a navigational 3D audio game with hierarchical levels of difficulty for the visually impaired players.
O Balan, A Moldoveanu, F Moldoveanu, A Butean
RoCHI, 49-54, 2015
102015
Does automatic game difficulty level adjustment improve acrophobia therapy? Differences from baseline.
O Bălan, G Moise, A Moldoveanu, F Moldoveanu, M Leordeanu
Proceedings of the 24th ACM Symposium on Virtual Reality Software and …, 2018
92018
Usability assessment of assistive technology for blind and visually impaired
M Dascalu, A Moldoveanu, O Balan, RG Lupu, F Ungureanu, S Caraiman
2017 E-Health and Bioengineering Conference (EHB), 523-526, 2017
92017
Auditory and haptic spatial cognitive representation in the case of the visually impaired people
O Bălan, A Moldoveanu, F Moldoveanu, A Butean
ICSV22, 2015
82015
Haptic-auditory perceptual feedback based training for improving the spatial acoustic resolution of the visually impaired people
O Bălan, A Moldoveanu, H Nagy, G Wersényi, N Botezatu, A Stan, ...
Georgia Institute of Technology, 2015
82015
Automatic adaptation of exposure intensity in VR acrophobia therapy, based on deep neural networks
O Balan, G Moise, A Moldoveanu, F Moldoveanu, M Leordeanu
72019
Sound Of Vision 3d Virtual Training Environments–A Gamification Approach For Visual To Audio-Haptic Sensory Substitution
A Moldoveanu, O Balan, MI Dascalu, I Stanica, CN Bodea, R Unntorson, ...
Rev. Roum. Sci. Techn.–Électrotechn. Et Énerg 63 (1), 112-117, 2018
72018
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מאמרים 1–20